Characters created from scratch. Click on names to download OBJ files.
| Koba | ||||
| Koba Cross posture | ||||
| KobaPregnant | ||||
| Kara | ||||
| Kara Cross posture | ||||
| Karl |
Characters created from the ones figuring in Wang article. They were modified to fit a clothing texture, symmeterized, "e;skeletoned"e;, skinned. Click on names to download OBJ files.
| W_Woman | ||||
| W_Girl | ||||
| W_Man | ||||
| W_FatMan | ||||
| W_TallMan | ||||
| W_Beast | ||||
| W_NuminaDoll |
Garments created and simulated on Koba Character. Click on names to download OBJ files (each archive contains a 2D Patterns OBJ file, a 3D simulated garment OBJ file and a material MTL file).
| K Empire Dress |
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| K Overall |
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| K TShirt Trousers |
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| K Short Tunic |
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| Kara Naive scaling x: 120%, y: 87% according to Koba/Kara size difference |
Garments created and simulated on W_Woman Character. Click on names to download OBJ files (each archive contains a 2D Patterns OBJ file, a 3D simulated garment OBJ file and a material MTL file).
| W Sixties
Dress Texture is the actual fabric |
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| W Overall |
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| W Short Tunic |
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| W Hip Hop |
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| W Hip Hop New Top |
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| W Layers |
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| W Flamenco Dress |